Middle-earth
A connected route through The Hobbit, The Lord of the Rings, The Silmarillion, films, television and selected games.
Middle-earth is one of the foundational modern fantasy worlds. J. R. R. Tolkien's published fiction ranges from the comparatively focused adventure of The Hobbit to the epic structure of The Lord of the Rings and the deep mythic history assembled in The Silmarillion.
Screen adaptations have made particular periods and characters globally familiar, while games repeatedly return to the geography of the films and books or create stories in the spaces between them. Master4Game keeps the literary core visible while showing how different adaptations use the same names, places and history.
Books
The written spine of the world.
Games
Where the world stops being observed and starts responding.
Film & TV
The world reimagined through performance, sound and moving image.
The Lord of the Rings: The Fellowship of the Ring
2001
The Hobbit: An Unexpected Journey
2012
The Hobbit: The Battle of the Five Armies
2014
The Hobbit: The Desolation of Smaug
2013
The Lord of the Rings: The Return of the King
2003
The Lord of the Rings: The Rings of Power
2022
Inside Middle-earth
People, places, houses, artifacts and creatures connected across the world.
Aragorn
The heir of Isildur and a central leader in the War of the Ring.
Frodo Baggins
A hobbit entrusted with carrying the One Ring toward Mordor.
Minas Tirith
The fortified capital of Gondor.
Mordor
The realm of Sauron and destination of the Ring-bearer’s quest.
One Ring
The central artifact of The Lord of the Rings and the source of the main conflict.
Palantír
One of the seeing-stones used for long-distance communication and vision.
Balrog
A powerful demonic being of fire and shadow.
Ent
A tree-like shepherd of forests.
