Master4Game World

Dune

A connected guide to Frank Herbert’s original Dune novels, selected games and the major screen adaptations of Arrakis.

6 books2 games6 screen
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The world

Dune begins with Frank Herbert's 1965 novel about power, ecology, religion and empire on the desert planet Arrakis. The first six novels written by Herbert form the core literary sequence, following the consequences of Paul Atreides' rise far beyond the events adapted most often for film.

Games tend to approach the setting from a different direction. Strategy titles make the struggle between houses and control of spice into systems the player can manipulate, while Dune: Awakening turns Arrakis into a survival space. Screen adaptations repeatedly return to the first novel, each emphasizing different parts of its enormous political and ecological structure.

IIInteractive worlds

Games

Where the world stops being observed and starts responding.

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Across time

See how the world grew.

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